agathaheterodyne: (WHEEEEEEEEEE)
Please note that much of this is altered to fit in Wake and not how the Jägerdraught actually works. If anyone wants to ACTUALLY become a Jäger in a game or PSL, please feel free to contact me for more info and plotting!

Now onto the storm and the potion therein.

Storm version of the draught carries no risk of death. Whomsoever drinks the draught will become a Jäger until the storm's effects on Agatha end. Changes that this brings about:
Growing fur, pretty much all over, though much of it is short enough to be like the hair on the back on one's arms. It can be longer at mun's discretion, or absent in places like the face.
Long sharp teeth. This one pretty much comes with the territory.
Optional appendages such as horns, tusks, and spikes can be grown!
Fingers and toes taper sharply, nails become sharp, long and strong like claws, but do not interfere with fine motor control - no matter what a Jäger might want you to think.
A uniform... that is not at all uniform. Each Jäger's uniform will be completely different from any other Jäger's uniform unless they actively choose to match. (Actually there is a reason for this that we find out later in the comic, past Agatha's canon point, so since she doesn't know, neither does the storm.)


Now that was the physical, here comes the emotional/mental
HATS! Jägers all have an obsession with hats. Grand hats are good, but more important is who had the hat before you. Because no self-respecting Jäger will ever BUY a hat. It must be WON in combat. Usually a duel with rules, but sometimes to the death. The stronger the foe that had the hat last, or most famously, the more respect it accrues. (The link goes to a mini-story that explains it better than I ever could. Very slightly NSFW, but only very slightly.)
Fighting! Jägers are drawn to combat, and enjoy fighting like whoa. They often prefer to jump into a battle than think. (The Generals are, of course, sometimes an exception, but there won't be any for the storm)
The accent! "Zo, hyu vants to tak like diz for de veek? Vy not forever, sveethot?" Here is a handy dandy link to a tool that translates for hyu...er... you. Jägers cling to that accent like it was going out of style (it had, hundreds of years ago already, shush.), but there is a lot of room for individual variations.
Obfuscating Stupidity Few Jägers will ever admit to anyone who isn't a Heterodyne or another Jäger that they kept all of their human intelligence, unless they are sure the person will not believe them. They seem to enjoy being seen as stupid, and better, being underestimated.
LOYALTY Jägers are on beyond loyal to the House Heterodyne. When hurt, they will not let anyone but another Jäger or a Heterodyne work on them. They would put their lives on the line for a Heterodyne, and follow not just their orders, but what they realize is the will behind it. For example, when Bill and Barry were the last Heterodynes, the Jägers stayed clear and curbed their fighting, and protected them from a distance, in secret, where they could. When De Boyz met Aatha and realized she was hiding, they did NOTHING to give away who she was, but still found a way to get their orders from her. (Did I mention they are nowhere near as stupid or oafish as they like to seem?) Also, all Jägers can SCHMELL... err... SMELL a Heterodyne, no matter how well he or she is hiding.

Note on loyalty. While for the storm, people can easily lie to Agatha and take the draught, the potion will COMPEL THIS LOYALTY for the remainder of the storm. This does not mean they have to stay with her, but it means they will never harm or disobey her. DURING THE STORM. So while this might not be IC consent to loyalty, if the character is lying, it is OOC permission.

And now for the part you all were waiting for! POWERS AND ABILITIES!

STRENGTH Jägers are fighting machines. They basically took the draught mostly to gain the insane strength it brings. We see one Jäger in the comic casually carry a horse tucked under his arm. When I say strong, I mean it.
Agility While most Jägers prefer to pretend to be slouching slow bumbling oafs, when they shed the act they can MOVE!
Martial weapons skills Pretty much any knives and swords level weapons they can find, they can use with terrifying ease. They're even better at hand to hand, though. When using guns, however, they tend to forget things like common sense or knowledge of recoil. Always to hilarious - to the Jägers - results that never actually hurt anyone they didn't want to hurt, even if that isn't obvious.
Ability to soak up insane amounts of damage. Seriously, one Jäger gets hit with a fast moving poison and has another rip off his arm. He then continues on without an arm for weeks or months before Agatha has a chance to patch him up and build him a metal arm.
Not just biology Feel free to have your Jäger have some sort of weird tech like a metal arm, or an implanted metal cap over their skull, or metal spikes coming out of their arms. Seriously, it is cool.




Information on Jägers as they are found in canon can be found here

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Agatha Clay Heterodyne

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